JellyPages.com

Monday 31 December 2012

Third oath of moment

I, Commissar Harris of the Sisters of Battle, vow to Him on Holy Terra to paint and present at least 5 converted Sister Superiors with Power Weapons and Bolters and 2 Immolator/Exorcist conversions on or before the 31st of March, 2013. I promise to provide at least two WIP updates, preferably with pictures, in that time. I vow that if I should fail, I will provide the Bolter and Chainsword Librarium with an article and wear the Signature of Shame until my penitence period is done.

These sisters will form the basis of a special character and her retinue: Sister D'Arc. She will be used in an upcomming Armageddon campaign being run by my local club.
I plan to use the existing Sister superior models and for most of them it will be a weapon swap only, usually a bolter for a bolt pistol or a chainsword for a powersword. Some will require a more drastic chop. For these I will be using a Seraphim model. All will be unique even if from the same base model. The suad can do up to 10. But the hardest will be d'Arc herself, who i have not comitted to yet.
When not used for this they will be used as regular sister superiors
The exorcists will be Immolators with magnetic weapon mounts allowing missile pods to be added on the aide. These will come from a Valkyries missile pods with appropriate levels of sister bling added to jazz them up.
These will replace my two aging forgeworld models, ehich are in desarate need of renovation.




Thursday 27 December 2012

Aegis Defence Line

One area the codex seems deficient in is Anti-Air. Now I know there are several options to cover this off (Allies with AA, Forgeworld Fliers etc), However one of my regular opponents in particular has recently been demonstrating to me the value of an Aegis Defence line with a quad cannon attached. These are good not only if the opposition brings a flier, but fantastic against ground targets.

I dont realy want to just use the one out of the box and I'm not a fan of the "Wall of martyrs" kit. If it was modelled with dead eldar on the barricades I might consider it, but dead Cadians? I don't play Cadians. I play Adepta. I kill Eldar and Tau.


I ended up going with the Quantum Gothic walls.  I have painted them quickly to get them into games.  Eventually I will get them aged a bit more with rust streaks of the bolts.


Saturday 24 November 2012

Origins of the Ark Angels

+++ To: All Perceptory Level Canoness and Above...

+++ From: High Lords of Terra

+++ Subject: Data entry of Minor Order Militant for accountability and tithe.

+++ Priority: Ultra High, Immediate Action Requested...

+++ Message Type: Warp stream litho --- *Zzzt*

+++ Adept Scribe: L. Avalon -- Data storage and purging...

+++ Date begun: 999.M41 (Terminal)

+++ Brief: *crackle*

All Canoness Commanders are to announce their Orders in an orderly an timely fashion to the High Lords.
By authority of the Immortal Emperor of Mankind, we request the following:

ORDER NAME....Order minoris Ark Angelis (Ark-Angels

ORDER FOUNDING...745.M41

ORDER MASTER.......Canoness Aria Deus

ORDER CONVENT...Convent Prioris

ORDER HISTORY......

The Ark Angels were founded by order of Arch bishop Legius Pius of Terra.  The Arch Bishop founded the order as the militant arm of a minor order dedicated to the repair and reconcecration of relics, based on Holy Terra.
Arch bishop Legius Pius was a far sighted man whos career began with glittering promise. Even as a young legate, many claimed they could see the glimse of the Highest offcie in him.  Some even went so far as  as to say he could have gone all the way to the talk of the High Lords of Terra.
In late M41 Arch Bishop Legius foresaw a time of trouble ahead for the Imperium. He began to preach of dark times comming, when the Imperium would not only need to preserve the things they held dear, but fight to protect them, and even fight to recover them when they were lost.  Legius began to be outspoken and even obsessive on the topic.  His vision of the Apocalypse was not widely accepted at the time, The 13th Black crusade was still centuries away, the Necrons had not yet awoken, and the 1st Tyrannic war was sill 100 years away.
His opportunity to do somthing about it came when the small and unremarked shrine world of Pechersk IV was attacked by Orks. Pechersk IV was the home and shrine world of a Pronatus order of sisters, the Order of the Eternal gate, guarded by temple guards of the Order of the Sacred Rose.  When the Orks of Waaaarg GitBag, finally overran the Carmellite Monastery, in the Highlands of the third continent, the thousands of relics held there fell into the hand of the Xenos warlord.  Warboss GitBag allowed his boys to profane the monestary and its relics in the most vile ways imaginable.  The Loss to the Imperial Creed was incalculable.
 In 740.M41 he won the support in the Holy Synod to found a new Millitant Order minoris, to be known as the Ordo Ark Angelis. Their charter would be not to protect shrines, but to roam the imperium, intervening where the temple guards had failed, and act to recover relics, holy artifacts and manuscripts from the hands of heretics.
A council was convened to oversee the founding of the new order, consisting of representatives of the Echlesiarchy, Navy, munitorium and Inquisition.
A young fiery Palatine was selected from the Order of the Argent Shroud, Aria Deus, to take the role of Canoness of the New Order.  Canones was given free reign to recruit from the Orders Militant of the Convent Prioris.  Her first choice was the survivors of the battle of the Carmelite Monestary.  Many had to be recued from penitent crusades, or Repentia Squads.  Many more came from the Order of the sacred Rose, also seeking redemption for the shame of their loss of such an important site.  A small number came from volunteers from the Orders Pronatus with the Zeal and fire to crusade.

A Covenant was signed with Battlefleet Terra in return for certain secret concessions: to provide ships of the line to support and transport the Ark Angels in perpetua.  This was key to the Orders ability to fulfil its wide ranging brief.  The fleet would remain under the command of the Grand admiral, thus preserving the spirit of the decree passive.
The Ordos was to be equipt from the Forges of Jupiter.  Better known as shipyards, The Magos of Jupiter jumped at the chance to expand their production lines with patterns not ususally produced there.
The Order was finally declared ready in 741.M41, and sent to the far flung region of space known as the Damolcese Gulf, to be ready to participate in the great crusade being prepared to Exterminate the Xenos empire of the Tau.


ORDER HOMEWORLD..Terra

ORDER HERALDRY... A Haloed Angel Decending on a

ORDER STANDARD.. Pending
 ~~ Vidpic of Battlesister Armor and Livery for records ~~

Retributors of the Ordo Minoris: Ark Angels, defending Sanctuary 9000 in Tortuga Marches.

The Ark Angels livery is Pure White power armour with Silver trim, Recalling the Ordos origins in the Orders of Sacred Rose and Argent Shrowd.

Habits are coloured Deep blue, representing the endless demesnes of the Holy Emperor seen in a Night Sky.  These are often trimmed in silver or gold, with Representations of the Wings of the Imperial Eagle.

Most Equipment is of a Standard patterns for the Echeliarchy, with one exception.  The Forges of Jupiter could not source the D'iaz pattern Jump packs, and were forced to use another less well, known pattern, where the thrust is given by grav vanes, which are highly reminicent of a set of wings.
Canoness Aria Deus, with a Jupiter Pattern Jump Pack

+++ END OF MESSAGE

Saturday 27 October 2012

Painting the Fantascape Gothic Ruins Bases:

Part of the Oath of Moment for the Repaint of the Ark Angels I undertook to re-base all of the models to somthing suitable for my Fanatically Religous Sisters of Battle.  To be fit for purpose the bases had meet the follwoing requirement:
  • Ruined Cathedral style
  • Functinal as a base with flat enough areas to accomodate the sisters flowing Habits.
  • A range of standard GW base sizes including 25mm, 40mm and the Large Oval bases
There are a few manufacturers out there and in the end I went with Fantascape.

This is How I am painting them:
  • Preparation
    • Wash in warm soapy water
    • Undercoat with Halfords Grey Primer
    • Basecoat Citadael White spray
  • Stone Surfaces
    • VMA:MudBrown:Water in 4:5. Wash in stripes across the base
    • VMA:DarkSeaGreen:Water in 4:5 Wash the Remainder of the White.  Pull and feathewr the Edges as you go.
    • Heavy overbrush of VMC:Offwhite, 
    • Drybrush of VMA:White once the overbrush is thoroughly dry
    • VMA:Olive Drab: Water 1:1 Wash into the cracks and around edges.
    • Drybrush of VMA:White 
    • Darklight the cracks again with CW:Devlan Mud Wash
  • Soil
    • Paint any soil, or areas under stones like on the back of the oval base rather than the gravelly debris on the surface, with C:Calthan Brown
    • Overbrush this with bleached bone, then wash all soil, and other sand-based debris with CW:Devlan Mud.
  •  Grass
    • Glue on C:Static Grass Clumps with CyanoAcrylate glue
This is an unashamed rip of the original article.  I have posted without the authors paermission and modified it to colour pallette I have at my disposal. I have reposted this for my own reference purposes.


Key
VMA: Vallejo Model Air
VMC: Vallejo Model Colour
VGC:  Vallejo Game Colour
C: Citadael
AOC: Windsor Newton Artists Oil Colour
CW: Citadel Wash

Glory to the God Emperor!

I have completed the Oath of Moment.  The Thunderbolt was the last item completed.

2 Imagifiers:


 One is a conversion of a very old and OOP model, the other is an out of the box from the latest catalouge.

10 Battle Sisters with Bolters:


Why have 10, When you can have 17!
  
 This part of the Oath of Moment was over subscribed by 7 models.  With these I can now field two complete units of 20 sisters of battle with Imagifiers and spevial weapons.  I wam slowly comming around to the idea that SoB units are best fielded around 15 members with Heavy bolter and Storm Bolter combinations.  I have run a few games with Heavy Flamers and Flamers, but they almost never get used.  Thes euints are castles.  flamers are wasted.

1 Heavy Flamer:

Another oversubscription.  I Pledged for one, and instead completed four!  NBow that I have them I am struggling to see how they fit in.  It would seem to me that they would be best suited to dominions, used in blocks of four in a fast vehicle to cut down enemies in drive by flamings. However Dominions dont bert them.  The Other option is the Retrebutor Squad.  But Exorcists are just too good in the slot.  SoBs have a very strong Heavy slot, and the competition is just too great to field one of these squads.
 

1 Thunderbolt:

Somthing to give the SoBs some presence in the air.
 A Multi role fighter, I have had mixed success with this, It has seen action three times and been shot out of the air every time.  It arrives, kills somthing hard to reach and is then Annihilated.
 
Once It turned up on second turn with a ground attack load out, blew appart an Avatar, then was jumped by two phoenix Bombers and destroyed.  The second time it came on, it splashed a squad of  Nurgle Marines, then was jumped by a Chaos Dragon thingie, and was destroyed.  The Most Recent game it arrived second turn, loaded for anti air, destroyed a Warp Hunter being used as hidden artillery, then was cut out of the sky by an aegis Defense line quad auto cannon.
I think it is still a must for any game as Anti Air role.

So what next?

Well, I think I will continue with the theme of no new purchases untill I have made a dent in the storage cupboards of unmade stuff.  While venturing into the grey cupboards of doom looking for parts, I have uncovered:
  • 3 Sororitas Rhinos (Half finished)
  • 1 Sororitas Exorcist (Half finished)
  • 1 Sororitas Army Box (2nd Edition)
  • 7 blisters of  Battle Sisters (Assorted)
  • 15-20 loose Sisters of Battle of various types
  • 3-5 Seraphim
  • 1 Avenger Class Flyer

So I think another Oath of Moment is Required:
I will not purchase any more models from any genre
Until the Adepta Sororitas of the Ark Angles
 Have a Mobile Force Organisation
This I Swear before the God Emperor of Mankind

Ave Imperator! Domine Libra Nos!


I will complete:
  • 2 Imagifiers
  • 2 Heavy Bolters
  • 10 Sisters
  • 3 Rhinos
  • 1 Exorcist
 This I will do before moving on to other, already purchased and unused models.


Monday 8 October 2012

The prototype


Arch Magos stood on the balcony overlooking the courtyard of the third vestibule for lesser forge gate number three. He was here to greet a delegation of the Echelsiarchy, The most holy Deacon Augustulus.
The Deacon thought he was here to discipline the arch magos, but no one disciplines an arch magos in his own forge.
The duumvirate had sent notes to his forge when the flow of tribute began to slow, curious as to why this might be.
When the trubute of manufactured goods stopped altogether the demands become strident and even insulting which had led to this, the most outrageous sleight of all: A Deacon of the false omnisiah, standing as if he had any right to in this holy place, making demands of his Forge.

The most vexing aspect of this interruption was that the machine that he'd been working on an secret for months was ready. He had only had to do was switch it on and prototype would comence its operation it would begin to produce a material wealth not seen in the Forge for many months. All the machine needed to function was a small amount of raw material to function, a few common earths mixed in with an incantation, plus a sprinkling of powdered soul.
For many months now, the more exotic materials had been quietly harvested from the helots of other forges, a small price to pay to restore the wealth and power that were the due of his forge.

The Deacon stood surrounded by his retinue in what he undoubtedly thought was an intimidating pose. to his left stood Sister superior Shira, Palatine of he Ark Angels, resplendent in here full battle plate. Behind the Deacon drawn up in battle array stood ranks of sisters of battle, proud adaptus sororitas, committed devotees of the false emperor.
Two bearers came forward with a great scroll held before them. A third servitor, used its Maniples to unroll the great scroll to the appointed place.
The deacon stood before the scroll and began to read:

"by order of the Duumvirate the most holy Govenor X and Arch Magos Y rulers most justly and rightly appointed by the god emperor of the Demesne of Vanadian. Arch Magos Amun is reqested and required to Open his forge to the just and righteous inspection by Deacon Augustulus of His Holy Church.
This Comands the Lords of the Duumvirate in the Name of Him on Terra,

Silence fell over the inner bailey, High over the courtyard perched Sister Superior Sabine Sabbat.
Arrayed about her were her battle sisters, members of the holy order archangels they were silent but for the whine of the suspensor which allowed them to carry the massive heavy Bolters, typical armament of the Retrobutor squad she commanded.
Sabat and her squad had dismounted one block back and made their way to their current vantage point through the plasterboard interior walls of the jab block behind this one. Sabat now saw the wisdom of the move. While her eyes gave her an in paralleled view of the courtyard below, the prey sight of her 'Sabat' pattern helm showed her so much more.
Behind the wall of the reception courtyard the palatine stood in, Sabat could see several war machines. Prey sight painting them in blood red, power levels were spiking as servos warmed and guns were cycling through arising rituals.
With a thought, Sabat clicked open a channel to Palatine Shira. And sole the code word "Goge".
The Palatines response was equally brief: "Fire"








Wednesday 3 October 2012

An oath of Moment

I'm nearing completion on my Oath of Moment! In fact I have blitzed it, exceeding the requirements by almost double for the infantry. I painted considerably more than 10 Bolters; four instead of two heavy bolters.
I am about to complete the Navy thunderbolt.
During the course of painting the sisters, for the oath of moment, I got all excited to have purchased 100 25mm custom bases and two flying bases. The bases are gothic cathedral ruins from Fantascape. I rebased almost the entire army with these from the old home made "snowy ruins" theme.
The new models are all airbrushed, and compared to the old method of 9 to 12 thin layers they are much brighter it comes with a sacrifice though. The colour graduations are not as uniform.
The question is now, what to do with the reward. Well, forge world just started releasing Warhammer 30k. As a reward for completing close to 25 models and a vehicle that have bee languishing in cupboards for close to 10 years I will allow myself to buy Angron and an Avenger.
The next model to be built in an oath of moment will be a Dice tower.

Saturday 1 September 2012

Soroitas Squad Magda Veterana

Again, these Models were finished years ago.  I field Soroitas squads as infantry in blocks of 12-15, with 2 heavy weapons.  Their job is to hold the objective.  they make a tough resilient road block, and are difficult to shift.  They remain somwhat weak in close assault, but for short to medium range firepower, they are devastating.  currently they are tooled up with flamer and Melta as a multi role unit, but I am thinking of swapping out the flamer for heavy flamers.  I am near to completing my Oath of Moment, having painted the four heavy flamers I have had sitting around for years, i will be able to do this.
The Cheribum is the Faith point marker that (Under the old rules) Sister Superior Magda Veterana contributed to the faith point pool.




Tuesday 28 August 2012

First Battle in the Ruins of Medusa


The Ark Angels are participating in a campaign over on The Ruins of Medusa.  Here they are seen dismounting from a Rhino, before wasting the retinue of lord Arrrrgle.  The Ark Angels are relic collectors.  They seek to recover holy relics of the Imperial creed, where they have fallen into the hands of heretics, or where they are endangered through conflict.
As the Campaign is all about recoverign relics, I thought it time to trot out the Adepta.

Saturday 18 August 2012

Retributor Squad Sabine Veterana

These models were finished years ago.  Of all of my Sisters of Battle, the Retributors have remained the most consistently fielded unit.

The vaugeries of Games Workshop codex design have left this little unit effecive and lethal through all of the codexes.  Four heavy bolters are lethal enough, four heavy bolters with Faith in the Emperor guiding the rounds to the Rending rule make them truely scary.  Despite these women being at the top of any enemies target priority list, they are often one of the only units left standing at the end.
Battle for Sanctuary 9000 in Tortuga Marches
These Sisters were all hand painted in approximatedly 9 layers each.  Strating from a black undercoat, then a Codex Grey base coat up to white, layered with very thin paint in a heavily charged brush.
I have never had the models to change out retributoirs as Multi Meltas, and I do not see the point of fielding a mixed weapons unit.


Saturday 11 August 2012

Sisters Of battle Exorcist Kit Bash

I have signed up to the Bolter and Chainsword 2013 painting challenge. I committed to 5 converted sisters of battle and two Exorcist tanks. I have always loved the Prioris pattern tank, it's highly detailed gothic design is both attractive and daunting at the same time. Years ago I looked at both the forgeworld Sanctorum pattern and the GW Prioris pattern. I evaluated them on difficulty of build, difficulty of paint and practical,it's for gaming. The Sanctorum pattern is a Rhino Mk IIc kit with a resin turret ring and the distinctive "Coke Can" missile launchers. It is made up of four peices and looks OK, not great, just OK. Assembly is simple, and they are not particularly heavily ornamented, the Rhino Chasis can have as much Or as little Sisters Bling as you have in your bitz box, but is supplied as a vanilla Rhino otherwise. It is also highly practical to transport and game with, being essentially a plastic rhino, a shape for which many companies provide carry cases.
The Prioris pattern from GW uses the Sisters variant Rhino IIc with the castle. Then it is modified still further with pewter inserts modelling the launcher bay, pewter castle raising the back of the vehicle as a base for the pewter pipe organ. Not to mention the pewter glacis plate and side armour.
As a model, it weighs a ton. It is highly impractical to carry about due to the crazy shape. The detailing stunning, and there is no mistaking this vehicle as a sisters vehicle.
Back then the decision I took was to go with the Forge world model. Practicality winning out over design. This time I want to use the Exorcist as a basis for a conversion. It will be based on the Immolator turret with Valkyrie missile pods instead of flamers. To keep the theme with the Prioris pattern it will have the pipe organ miniaturised and placed behind the pilot.

As with previous planning posts like the Bane Wolf Squadron and the Valdor Heavy Tank Destroyer, I will be looking to provide a short background and look for some context for the model. By doing this I hope to:
- give some direction to the build
- add some flavour to the model.

Like before this is done by asking three questions:
- What is an Exorcist;
- Why does the Priory have one?;
- When are these particular Exorcists depicted.

What is an exorcist?



From the Games Workshop website:
Sisters of Battle Exorcist
The Exorcist is only vaguely understood by the Tech-priests who must service it. Each one is an individual work of art, its battlefield role of providing devastating long-range fire support being secondary to its significance as divine symbol of the power of the Emperor.

From Lexicanum:
Besides the Rhino, Exorcists are the oldest vehicle in service to the Adepta Sororitas.
The first Exorcists were produced in the Age of Apostasy on Mars, of which some from that period, known as 'Prioris' pattern, still survive.

These machines are highly venerated, although their Machine Spirits are known to be temperamental and require constant work and prayer.
Each vehicle is regarded as a work of art, as much a symbol of the Emperor as a provider of long-range fire support. While other patterns exist, such as the 'Sanctorum', they are not held in as high esteem as the original vehicles, blessed from the nearby divine presence of the Emperor when they were constructed.

The ancient, arcane technology of the Exorcist launcher is only vaguely understood by the Techpriests of the Adeptus Mechanicus. The missiles themselves are armour-piercing explosives and capable of annihilating enemy tanks or destroying squads of heavy infantry in a single salvo assuming the launcher does not malfunction. Though potent, to the Sisterhood its primary purpose is to serve as a divine symbol of the power and glory of the Ecclesiarchy and serve as a mobile shrine for the Sisters of Battle. Each one is hand-crafted and unique. They may also be upgraded with Blessed Ammunition, Dozer Blades, Extra Armour, a Holy Icon, a Hunter-killer Missile, Laud Hailers, Pintle-mounted Storm Bolter, a Searchlight and Smoke Launchers.

Why do the Ark Angels have one?



A prosaic reason really, the codex has too few other options. A fluffy reason would be that the high grandees of the eclesiarchy only supply the convents with one vehicle. When the Ark Angels were invested by the Comvent Prioris, three ancient 'Prioris' pattern hulks were taken from stasis, to be reconsecrated to the God Emperor and pressed once again back into His service.

The time for prayer is past

Rejoice o followers of the Adepta Soroitas! For the time of 6th edition is here! No longer need we suffer with a weak codex and few options for the army! For sixth edition allows the short to medium range infantry army flourish! A category in which the Sisters of battle excel.
When sixth was released and the fan base gestalt started to build is consensus around how it would play one of the first conclusions we reached was that this was the dawn of the infantry army, hull points made the tank army's a thing of the past, everyone in my club, rushed to re-write their lists to remove all or most of their armour and replace them with infantry blobs. People at the club have now come back closer to the middle ground with a few tanks placing less emphasis on them, but the infantry is here to stay.
When I saw the strength of the infantry, and the emphasis the new rules placed on shooting, I immediately thought of my beloved Sisters of battle. They had every promise of excelling in the newly redefined battlegrounds of the 41st Millennium.
1) Cheap power armour infantry in Large blocks, taking advantage of snapfire in assault phase
2) Retributors moving and snapfiring heavy bolters giving greater flexibility in movement
3) A 2+/4+ character able to stand out in front of the key manoeuvre block to soak up wounds and shrug them off.
4) even Exorcist tanks have gained immesurably from the new rules, they no longer spent the game stunned from turn one, and with some judicious placement the can easily get a 4+ save or even a 3+ against hits, allowing their lethal hypersonic crowbar thrower to reach its maximum potential.
5) Allies, allow the the adepta to cover off some of their old weaknesses, long range shooting, pack the allied line with Imperial guard blobs with Lascannons, or veterans in Vendettas (which remain pure, legal, fromage).

So with the vauge notion they might benefit from the new rules I pulled out the much maligned white dwarf codex, and gathered the Ark Angels and Bloody Rose off the shelf.
In 3rd and 4th edition I had normally eschewed the use of eclesiarchy weirdness (EW) and concentrated on an all sisters all female line up. I saw EW as expensive frippery, you had to buy a largely useless priest to open them up, a model which "improved" close combat in an army whos basic units should avoid close combat at all costs.
This time around I went in with an open mind, I had some Repentia painted up from the old days along with some priests and Argo flagellants, so in they went to a list. Sometimes one at a time sometimes in pairs. This time round, all of my test games have left me pleasantly surprised. I still base the list around a solid block of Sisters, then build out from there. My conclusions so far are:

Saint Celestine: yes, almost a must have. The other HQ,s are so rubbish it makes her shine out even more. Being a guards player I'm not used to having a model with 6 attacks on the charge, all of which have a 4+ chance of killing. So she definitely goes in. Plus she gets back up! Not just in the turn she dies but throughout the game!

Uriah Jacobus: yes for more faith, yes for the extra attack from his banner, yes for the re-roll misses on the charge. Blobbed up with Repentia and Saint Celestine this is a horrible Death Star. I have sofar deployed him only once with devastating consequences for my opponent. The blob came out of the building, Celestine took the snap fire on the Ceramite, then lead the charge out of the building, this resulted in 50 Eviscerator attacks, 7 power weapon attacks at WS 7 and a further 5 chain-sword attacks from Uriah himself. All rerolling misses. 10 marines and the the enemy HQ (a blood angel character I can remember)' evaporated.

Repentia: strangely, Yes. Used as an area denial tool,they are very good. I have leant to keep them in cover preferably on top of an objective, anything that gets too close dies. the consolidate them back into cover.

Arco-Flagellants, I have begun to drop these fellows off the list. They are robust counter attack unit with a mess of attacks and a simple stat-line. But without power weapons or even chain weapons they are a bit crap. They usually get too thinned out before reaching the target to have significant effect. I like them, but until I have more models painted they will only come out to fill up points.

Celestians: I just don't get them. They have weapon skill 4 but no ability to get additional close combat weapons, their Act of Faith aids their close combat, but their battle gear is shooty. They unlock an immolator, but with armour on the wane, I'm not so sure. So whilst they went into the first armies I built, they have once again been relegated to the status of points fillers.

Dominions: not tried these, I fact I have not tried these in any addition. I see they are able to take small units of less than ten sisters with up to four special weapons, they might be worth another look, or a first look.

Retributors: a mainstay of all of my Sisters of battle lists throughout all additions. 4 Heavy bolters made rending by faith is evil. They are rightly feared by my regular opponents. Carefully placed, they have a high survivability and a good scalp count of infantry models.

Seraphim: these used to be a mainstay of my army. I have yet to try them in this edition. Their old role of back line close tank hunting doesn't seem relevant any more, but doubtless they will make a comeback at some point.

Imolators: Hmmmmm. No longer a fast vehicle, can't move 12 and fire the main gun? With a Heavy flamer load out that is a serious disadvantage. The twin linked multimelta is an extravagance on a light tank. I never really used them when they were good, and I probably won't now. I've fielded them twice in 6th Ed with marginal results.

Exorcist Tank: Yes, almost always. My moral compass does not allow me to field three. So two has to do for me. In the 6ed games they have gone into so far They have shone even better than before. Can't be glance into not shooting, means they are consistently putting out d6 hypersonic crowbars (as I like o think of them) per turn. Use one to smash the transport and one to sweep away half the MEQ unit that tumbles out. Opposition opens up on them and takes a structure point or two, than next turn you rinse and repeat!

Penitent engine: I don't own any of these so I have not tries them. I could see some utility when used on masse.

Battle Sisters: Yes. Your army is built on a good solid foundation of battle sisters. I tend to take two squads of 13 of them then build them up to usually no more than 16 depending on the points left over. I use them as glue on objectives and built them out multi role with a melta and a flamer / heavy flamer.

I have concluded over the course of 8 games of 6th Ed that the sisters are a viable codex again and I look forward to exploring their list in more detail in the future.













Thursday 9 August 2012

An Oath of Moment

I will not purchase any more models from any Genre until theAdepta Sororitas of the Ark Anges have enough models to represent the current army with options.

I will complete:

- 2 Imagifiers

- 10 Bolters

- 1 Heavy Flamer

- 1 Thunderbolt

I will complete the conversions on

- 2 Imagifier


Before I move on to other, already purchased and unused models.


This I swear before the God Emperor