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Showing posts with label Sister D'Arc. Show all posts
Showing posts with label Sister D'Arc. Show all posts

Saturday, 9 February 2013

The First Outing Of Sister D'Ark

This was a trial Game of the Wars of Armageddon packs written by Dean Carter for the event he is planning at Tabletop Nation.  Dean was using the Imperial Guard V1 codex, and I the Imperial V1 codex.  Play testing of the Sisters of Battle D'Ark entry.

So, they deployed in 1st turn by deep strike in Drop pod and scattered into a pond.  Th Grils Jumped out and fired their bolt pistols into the block of 25 guard, Hitting once and wounding no-one.  So far so-bad.

Guard Second turn, they fired and killed two with massed las-rifle fire.

My Turn two, the advanced to Assault and fired with bolt pistols, killing one guardsman.  D'Ark Calls on the Emperors Holy Radiance (Any wound causes blindness on the unit) through faith, which fails. Then they assaulted.  Snapfire killed another three, leaving only D'Ark in the melee
Where she went on to slaughter guardsman wholesale.

Lessons learnt:
- This unit needs a flamer or two to soften up the target before the Assault.
- Holy Radience needs some clarification in the Campaign pack. It is unclear whether it is for Assault, Shooting or what.

Tuesday, 1 January 2013

Sisters of D'Arc: Retinue No 1

I have started on the body guard of Sister D'Arc. In general they will be equiped with power weapons and bolt pistols. A few will get fancy relic blades I will crib from a Canoness model. The first Sister is a straight weapon swap on a helmeted Sister superior. She has a power weapon clipped frpm the hand of another sister superior which replaces the chain blade she is normally carrying. Her plasma pistol has also been clipped of and replaced by a space marine bolt pistol. The detail on the power sword blade was damaged when it was removed.
To cover this damage, I will be taking a mold of sister Celestine's trailing flowers and using green stuff to cover the damage